Learn WebGPU
Advanced: Textures and sampling

Compositing multiple textures

Blend textures together for richer visuals.

Learning steps

Combining multiple textures lets you express more complex looks.

Common combinations:

  • Diffuse map + normal map.
  • Color texture + mask texture.
  • Base texture + decal texture.

Note: there is a limit to how many bindings you can use (typically 16+).

Task

Prepare two textures.

Progress 0 / 2 completed

WebGPUを初期化中...

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